General Description:
My thought for the final is that I want to make a project that combine movements with sound. The visual part will be a ground plane with grids. When my mouse move to the specific position, the corresponding grid will convex. For the audio part, I want to add sound when the cube appears on the plane. It may look like the following scene but I will make some changes to it. I may also add some function like color change, mouse control etc to it.
Process of Finishing My Project:
· Continue learning textbook Learning Three.js
· Figure out the logic of the source code
· Start creating the scene of my project
· Design the visualization, movements and sound
· Final adjustment base on real situation and ability
Referred Textbook :
I. On Aesthetics in Science
Author: Judith Wechsler
Hardcover: 208 Pages
Publisher: MIT Press; 1st Edition (June 1978)
II. Learning Three.js: The JavaScript 3D Library for WebGL (E-Book)
Author: Jos Dirksen
Publisher: Packt Publishing-ebooks Account; 2 edition( March 31, 2015)
File Size: 10942 KB
Print Length: 422 pages
I. On Aesthetics in Science
Author: Judith Wechsler
Hardcover: 208 Pages
Publisher: MIT Press; 1st Edition (June 1978)
Author: Jos Dirksen
Publisher: Packt Publishing-ebooks Account; 2 edition( March 31, 2015)
File Size: 10942 KB
Print Length: 422 pages
Reference of Project Idea:
My project will base on this and add some other effects such as sound, color, movement etc.
II. https://www.chromeexperiments.com/experiment/bloom-parametric-flora
The above is the source code of my project.
The above is the source code of my project.
III. http://japhr.blogspot.com/2013/02/adding-sound-to-threejs-games.html
It tells how to add sound in a game, I think it may help to solve my questions.
It tells how to add sound in a game, I think it may help to solve my questions.


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